[Q]
- Damage: 1734 (AGI * 1.46 * 17)
- Stun time: 1.5s
- LV: 2
- Range: 300
- Knockback: 200
- Duration: 1.5s
- Cooldown: 18s
- Additional info: Only last strike do knockback and stun. Under [T] buff damage is increased to 2482.
[W]
- Damage: 1610 (AGI * 23)
- Stun time: 1.5s
- LV: 2
- Cast range: 1000
- Move range: 1500
- Cast time: 0.3s
- Cooldown: 28s
- Additional info: Counterable. Under [T] buff damage is increased to 2300.
[E]
- Damage: 1400 (AGI * 20)
- Stun time: 1.5s
- LV: 2
- Range: 1100
- Move range: 1100
- Knockback: 400
- Width: 250
- Cooldown: 15s
- Additional info: Counterable.
[R]
- Damage: 1050 (AGI * 15)
- Stun time: 1.5s
- LV: 1
- Move range: 100 for every 0.1s charge time
- Cooldown: 26s
- Additional info: Counterable. Ignores combo break upon hit. Max charge time 1.5s. Changes [E] skill upon hit. Resets cooldown of [R - E]. Will move even when interrupted which may result in some unexpected counter.
[R - E]
- Damage: 1820 (AGI * 26)
- Stun time: 2s
- Range: 150
- Cooldown: 15s
[D]
- Move range: 800
- Cooldown: 20s
- Additional info: Changes [R - E] skill. Resets cooldown of [E]. Cannot be interrupted.
[T]
- Durtaion: 15
- Cooldown: 60s
- Additional info: After end of the buff Tohno will lose 15% of current health and his vision will be limited to 100 for 3s. Duration can be prolonged by using skills (duration pauses too when character is paused).
- ①: Allows the use of [F].
- ②: Increases LV of [Q] and [W] to 5.
- ③: [Q], [W], [F], [G] will deal damage without reduction. Doubles the melee attack and adds 50% lifesteal effect.
- ④: Melee attack and [Q], [W], [F], [G] skills will deal 9999999 damage to enemies below 15% of max health. Killing with this effect renders enemy unable to ressurect with Madoka's [D].
[F]
- Damage: 30% of max health
- Stun time: 2s
- Range: 1400
- AOE: 500
- Duration: 1.5s
- Cooldown: 35s
- Additional info: Counters enemy counterable skills. Destroys projectiles.
- Additional info 2: Daredevil blow: If Tohno has <3000 hp then this skill will change to LV5 counter that will fly towards the one who created the projectile, dealing 3360 ((AGI - 20) * 60) damage. It will counter every projectile or counterable skill in successive manner losing 20 AGI for every counter. Min AGI is 20. This version of counter is counterable.
Art
- ①: Allows the use of [G].
- ②: Increases [T] ④ effect to 25%.
- ③: Allows to turn [T] off manually which removes the vision lose demerit.
[G]
- Damage: 3500 (AGI * 50)
- Stun time: 2
- Range: 150
- Cooldown: 160s
- Additional info: Under [T] buff damage is increased to 5000.
Basic combos:[]
- E - T - W - D - E - Q - R - E
- T - W - E - Q - D - E - R - E
- T - W - E - R + F - Q - E - D - E
Example
Tricks:[]
- Gains +100 attack if Nanaya and Flandre in game. (Nanaya must be picked before Flandre or the buff won't work)
- Killing Nanaya will give Tohno +20 AGI for 20s.
- Balling with [R - E].
- Deredevil fun. (works only in single)
- Animation skip on:
- [E] - skill
- [R] - skill
- [W] - skill
Example
Animation skip:[]
- T - E + Q - R - E - W - D - E
- T - R + E - F - W - Q - E - D - E
- T - F + T - Skill
Example