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Stark1

[Q], [E]


  • Damage: 1029  (INT * 15)
  • Stun time: 0.3s
  • LV: 2
  • Cast range: 900
  • Projectile range: 2000
  • Knockback: 300
  • Cast time: 0.3s
  • Cooldown: 11s
  • Additional info: Projectile. Adds 3 mana, which reduces by 0.5 every second. Max mana 15.


Stark2

[W]


  • Cast time: 0.8s
  • Cooldown: 22s
  • Additional info: Removes cooldown from [Q], [E].


Stark4

[R]


  • Damage: 2058  (INT * 30)
  • Stun time: 1s
  • LV: 3
  • Cast range: 3000
  • Projectile range: 3000
  • Knockback: 600
  • Cast time: 0.7s
  • Cooldown: 20s
  • Additional info: Projectile. Requires 8 mana to cast.


Stark5

[D]


  • Range: 2000
  • Cooldown: 26.6s max | 15s min
  • Additional info: Cooldown depends from travel range.


Stark6

[T]


  • Damage: 2058  (INT * 5 * 6)
  • Stun time: 1s
  • Range: 1800
  • Cast time: 1s
  • Cooldown: 45s
  • Additional info: While casting, enemy must always remain in 300 AOE from starting position, otherwise skill fails.


Stark7

[F]


  • Damage: 1372  (INT * 5 * 4)
  • Stun time: 0.3s
  • LV: 1
  • Cast range: 1800
  • Projectile range: 2400
  • AOE: 350
  • Cooldown: 32s
  • Additional info: Projectile. Four wolfs, each explodes dealing 343 damage.


StarkA

Art


  • ①: Allows the use of [G].
  • ②: Increases the number of wolfs on [F] to 8. (2744 damage)
  • ③: Reduces mana requirement on [R] to 5.


StarkG

[G]


  • Damage: 5488  (INT * 5 every 0.1s)
  • AOE: 600
  • Duration: 1.6s
  • Cooldown: 160s
  • Additional info: AOE of damage is nearly half the size of the actual one showed in game. (You should aim only with center)


Tricks:[]

  • Continiously using [Q] - [E] - [W] even without an enemy allows to store mana for future.
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