[Q], [E]
- Damage: 1029 (INT * 15)
- Stun time: 0.3s
- LV: 2
- Cast range: 900
- Projectile range: 2000
- Knockback: 300
- Cast time: 0.3s
- Cooldown: 11s
- Additional info: Projectile. Adds 3 mana, which reduces by 0.5 every second. Max mana 15.
[W]
- Cast time: 0.8s
- Cooldown: 22s
- Additional info: Removes cooldown from [Q], [E].
[R]
- Damage: 2058 (INT * 30)
- Stun time: 1s
- LV: 3
- Cast range: 3000
- Projectile range: 3000
- Knockback: 600
- Cast time: 0.7s
- Cooldown: 20s
- Additional info: Projectile. Requires 8 mana to cast.
[D]
- Range: 2000
- Cooldown: 26.6s max | 15s min
- Additional info: Cooldown depends from travel range.
[T]
- Damage: 2058 (INT * 5 * 6)
- Stun time: 1s
- Range: 1800
- Cast time: 1s
- Cooldown: 45s
- Additional info: While casting, enemy must always remain in 300 AOE from starting position, otherwise skill fails.
[F]
- Damage: 1372 (INT * 5 * 4)
- Stun time: 0.3s
- LV: 1
- Cast range: 1800
- Projectile range: 2400
- AOE: 350
- Cooldown: 32s
- Additional info: Projectile. Four wolfs, each explodes dealing 343 damage.
Art
- ①: Allows the use of [G].
- ②: Increases the number of wolfs on [F] to 8. (2744 damage)
- ③: Reduces mana requirement on [R] to 5.
[G]
- Damage: 5488 (INT * 5 every 0.1s)
- AOE: 600
- Duration: 1.6s
- Cooldown: 160s
- Additional info: AOE of damage is nearly half the size of the actual one showed in game. (You should aim only with center)
Tricks:[]
- Continiously using [Q] - [E] - [W] even without an enemy allows to store mana for future.